3D Artist with a background in Architectural Visualization, transitioning into the game industry. I’m passionate about creating detailed, high-quality 3D models and environments for interactive experiences. With a foundation in architecture, I bring a strong eye for spatial design, attention to detail, and a deep understanding of composition and lighting.
Transfer concepts and 3D model and generate a render, then do post-production in Photoshop for visualization on the e-commerce page.
Assist the client in the creation of furniture and products derived from chipboard, translate concepts into technical construction plans, and supervise cutting and assembly of the product for the client.